[VERSION]
ShaderVersion=True

[LIGHTING]
AmbientMultiply=90
DiffuseMultiply=980
SpecularMultiply=12
EmissiveMultiply=55

[SHADER]
SpecularExpMax=384
Specularmultiply=130
FresnelRangeMin=2
FresnelRangeMax=994

[SPECULAR]
UseSpeculaMap=1
SpecularMap=210
Specularmultiply=230
StrengthMultiply=360
SmoothTextureMax=521
MipMapingMax=410
PrelitColor=21
ProjectionMax=53